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Ageia’s PhysX: Success or Failure?

Thursday, July 20th, 2006 by Matthew in News

Tom’s Hardware has posted a 9-page article asking whether Ageia’s PhysX hardware for accelerating physics simulation is failing. It questions whether the hardware is even required for some of the effects it’s being used for and speculates on the future of the company’s efforts:

This is the second article looking at Ageia’s PhysX processor and the future for Ageia is not easy to predict. Currently it is an evangelist striving for better gameplay and effects physics, but Ageia needs more content utilizing its SDK and hardware for both gameplay and effects physics.

Read the entire article here.

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One Response to 'Ageia’s PhysX: Success or Failure?'

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  1. Wunderbear said,

    on July 21st, 2006 at 6:15 am

    Well, I know I was able to run Cellfactor without a physx card. At >1fps. At 512×340 or similar. :D
    It’s probably more an issue of whether your current system has the power to run it. I know that if I had the money for a physics card, i’d probably be better off upgrading my Radeon 9800SE or my AMD athlon to something a bit peppier.

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