Sleepytime Server Speeds
It appears Fun-Motion has been Dugg–by Kevin Rose himself, no less–which caught me a little off guard. I shored up a few things on the server and things should be much faster now, though. My apologies for any slowness you may have experienced!
Also, if you’re new here and coming in on the physics game list, keep in mind there are also some interviews with various physics game developers available here.
And finally, I should have some actual free time again starting next week, so look forward to a bunch of new reviews!
Toribash Updates, Releases Multiplayer Video
Toribash, everyone’s favorite physics-based fighting game, recently released version 2.1. Among other features, it adds a grading system, some new mods, and the ranking system is now live.
They also released this great video of gory moments in actual multiplayer match-ups. Enjoy! It makes me wish I had more free time:
If you haven’t heard of the game before–for shame!–check out my Toribash review.
News Roundup: Three Excellent Physics Toys
Anyone who spends a lot of time swimming in the tubes has probably come across these already, but for those who haven’t:
Line Rider
Line Rider is a great Flash-based physics toy by “~lsk”. You paint down lines, which define the collision, and then launch a guy on a sled. People have done some amazing things with it (try a YouTube search for “line rider”). Below is just one example.
Line Rider is available for free on deviantart. There are two versions available: the web version, and a download version (better framerate, particularly if you’re running Firefox).
MIT Sketching
Or, check this out–a similiar concept, but something more academic. I’d love to play around with a system like this:
Working Model 2D
And finally we have Working Model 2D, which is a general-purpose 2D physics engine designed to be used for a variety of applications. Not least of which is bored SA forum members creating random, brutal physics contraptions:
Thanks to Micah and Creath for the links!