McTuble Releases Integrated Ski Stunt Editor
In case you haven’t been following the comments thread on the Ski Stunt Extreme page: Sean McTuble just released a new integrated version of his editor. His new bundle, SkiStuntST, includes a new category of levels. He’s included two of his levels, which are great, and the third level is linked to the export path of the bundled editor.
What does this mean? You can now create your own Ski Stunt Simulator levels in the editor and play them in two clicks. Observe:
Congrats, Sean, and keep up the great work! I mirrored his new release here:
Gish 2 Announced!
Gish 2 is now listed as in development on the the Cryptic Sea website. The release date is a vague “later”, and the description is a mere ellipsis, but this is fantastic news for Gish lovers everywhere. Alex and Edmund, the original programmer and artist on Gish, will be working on the sequel (they recently acquired the rights to Gish from Chronic Logic). Godspeed, gentlemen!
More concept art is available on the Cryptic Sea page.
Little Big Planet Announced
I was at the Sony keynote at GDC yesterday. While the Home stuff was pretty uninspired, watered-down Second Life, Media Molecule took the stage to demo their new title, Little Big Planet. And it’s amazing. The synopsis is a physics-based platformer where all of the levels are made with the in-game tools. Players can make their own levels–multiplayer, no less–and then share them with others. I’ll try to chase down Mark Healey to learn some more. Stay tuned!